Okay. It’s been awhile. I’ve taken some time off. From this, as well as from embodied interaction. But let’s get back at it. Embodied interaction, that is. I’ve had quite some time to decompress about this, take a pause and see what sort of ideas keep bubbling to the surface. And the results are not […]
About Dane
Dane Petersen is a one part interaction designer, one part design technologist, and three parts troublemaker. He enjoys playing outside, talking loudly and waving his hands around.
Dane has worked as a wilderness guide, snowboard instructor, windsurf technician and envelope stuffer. He loves space, airplanes, saunas, running, backpacking and homebrewing.
At GE he designed diagnostics apps for monitoring jet engines, at Filament he built cross-platform apps for managing industrial IoT sensor networks, and at Adaptive Path he helped companies like PG&E, Sunrun and Nike strategize great digital products.
His portfolio is at thegreatsunra.com.
You can email him at
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