Monthly Archives: March 2010

Hans and Umbach: Establishing a Language of Embodied Interaction for Design Practitioners

My work with Hans and Umbach on physical computing and embodied interaction took an interesting turn recently, down a path I hadn’t anticipated when I set out to pursue this project. My initial goal with this independent study was to develop the skills necessary to work with electronics and physical computing as a prototyping medium. […]

Gleaming The Cube: Design Principles for Bringing the Outdoors Indoors

I’ve been working on my capstone project for two semesters now, trying to figure out a way to introduce a slice of the outdoor experience to the inside world. Playing, recreating and simply being outside is something that is extremely important to me, and based on conversations with my research participants, important to them as […]